update on the face, got the basic topology down now (finally, really struggled with this one). gotten all the main features into place, now i just need some extra tweaking, like say, turning this into a woman instead of the manly face you see atm..
working on a face atm here a rough version
måndag 21 september 2009
mech concept
lördag 19 september 2009
torsdag 17 september 2009
just tried out some hardsurface-modelling tools in zbrush, took about an hour, dun rly know what it is, but some sort of powerarmor i guess...